AI Insights · Timothy · April 2022
Top 5 Gacha Games on iOS in France: Q1 2022 Performance
Discover the performance trends of the top 5 Gacha Games on iOS in France during Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 Gacha Games on the iOS platform in France showed varied performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at their metrics:
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. had notable fluctuations in weekly revenue, peaking at approximately $243K in the first week of January and ending the quarter at about $216K. Weekly downloads peaked at around 12K in early January, ending the quarter more modestly at 7.3K. Active users ranged from 66K to 80K, closing the quarter at 74K.
Rise of Kingdoms by Lilith Games saw a steady weekly revenue, peaking at approximately $174K in late January and finishing at around $126K. Downloads started strong at 19.2K in early January but dropped significantly to 2.5K by the end of March. Active users increased to a peak of 98K in late February before declining to 78K by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced a significant peak in weekly revenue of about $237K in late December, ending Q1 at around $121K. Weekly downloads were relatively stable, starting at 3.1K and closing at 1.7K. Active users fluctuated, peaking at 98K in late January before settling at 75K by the end of March.
DRAGON BALL LEGENDS, also by Bandai Namco Entertainment Inc., had its highest weekly revenue of about $199K in late December, finishing the quarter at approximately $78K. Downloads started at 8.1K and decreased to 4.3K. Active users peaked at 89K in late December and decreased to 58K by the end of March.
Finally, Summoners War from Com2uS Corp. showed consistent weekly revenue, peaking at approximately $139K in late December and ending the quarter at about $62K. Downloads were the lowest among the top 5, starting at 845 and slightly increasing to 863 by the end of March. Active users saw a steady rise, starting at 39K and peaking at 43K by the end of the quarter.
The data presented in this article comes from Sensor Tower. For more in-depth insights, visit Sensor Tower’s platform.